Nerfed forage spawns. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". (I'm still working on SVE 1.4!!! Fixed an issue where Penny clipped into a bush in the Joja takeover of Pelican Town on the 7th and 21st. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmyllas Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. Fixed some typos in the locational messages and events. Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Willy's schedule has been slightly changed. Slightly increased critical hit rate. Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Wizard's Tower will now properly display the update interior. Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Fixed the forest crash issue many people were experiencing. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. 2. Fixed an issue where one of Pierre's joja day strings used Caroline's which produced gibberish in the dialogue box. Added many additions to the Joja Mart shop. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Added on 17 February 2022 7 . It now utilizes the new special orders quest format, adding multiplayer compatibility and fixing many issues. (Framework Mod) Allows extra layers to be drawn on maps. Fixed an issue where NPCs got stuck in the forest and could appear on the player's farm, clipping through objects - destroying everything in their path. Minecarts are now a default feature on IF2R. Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. He has a quest for you; to grow crops outside! Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. Fixed a tile on IF2R that would prevent players tilling it in. 09-19-2020: Fixed a bug where some players couldn't trigger Gunther's heart events. SVE characters will now use their sleep frames when married to the player (farmhouse). Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Players must Install the SVE edition of NPC Map Locations. It must be spring or summer. Apple's 10 heart part 1 event can now be triggered regardless of weather. Added a "Immersive Shadows" configuration (default = "true"). Fixed an issue where SVE mail in the collections menu displayed "???" The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!). Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Only "true" on the start of a new save using IF2R. I got dressed up for adopting our frog . Fixed a bug where farmhands couldn't access the Shrine of Illusions. One of these maps is called "Forest West", located west of Cindersap Forest. Fixed an issue where Victor and Olivia didn't return home and did really weird things like sleeping in the saloon or hanging out at the park at 1:00am. Made the Grandpa's Farm woods shortcut slightly more natural looking. Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Spring year 3. Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Removed the random probability trigger on Marlon's event. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Fixed an issue where NPCs couldn't leave Forest West. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Fixed an issue where warp json data files were not correctly named, preventing players from easily overwriting CJB Cheats warps. Added a shortcut on IF2R leading to the secret woods. Fixed an issue where landmarks on the island reverted to destroyed states. Removed the secret note #25 fix (vanilla event now works correctly). (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! (Framework Mod) Prevents certain NPC actions. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, CJB Cheats Menu Warps for SVE-RSV-ES Reorganization and Chinese translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Victy's Basegame Villager Portrait Re-textures, Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. We walk you through all of Stardew Valley Expanded's mature event cutscenes including if you can avoid them and the trigger warnings for each one. Improved animations and pacing in many events. Fixed an issue where IF2R leaves (fall) displayed on Grandpa's Farm if both mods were installed. It has been added to the desktop wallpaper downloads. For starters, she is pretty well off and owns her own home that she lives in with her grown son, Victor. She now works at Blue Moon Vineyard on Monday, Tuesday, Wednesday, and Thursday (except during winter). Further adjusted prices in "certain shops". Added a secret within a secret on Grandpa's Farm. It'll remove the long part of grass adjacent to the dirt crop field. Fixed a couple glitched tiles on IF2R and on various maps. Fixed an issue where Claire didn't show up during the Luau main event. Fixed an issue where SVE quest mail flags wouldn't work in some instances, preventing players from progression. Added a new halloween maze that rotates every even year (2, 4, 6). Starfish and clownfish are now compatible with the More Fish mod. Added a 4, 6, and 8 heart event for Martin. Fixed an issue where dulse seaweed was in the farming collectables page instead of the the fishing page. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Fixed an issue where a tree at the railroad exploded into 1,000 sap players could pick up (I wish I was kidding about this). Increases the height of the patched bridge by 1 tile. Fixed an issue where players couldn't complete the railroad boulder removal quest. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Fixed an issue where Lewis clipped into a stool in the museum. Marry him if you want a motorcycle in your yard and a frog terrarium in your house. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Fixed an issue where mist effects persisted on sunny days after it rained. Added Claire, a Joja cashier, as a fully fledged NPC. Sophia and the Wizard have received many new elaborate schedules. Added a couple end game weapons, purchased from adventurer vendors. Fixed an issue where Joja workers clipped into Clint's fence during the mine cart repair cutscene. Fixed an issue where the Void Eel's aquarium swimming pattern was "fish" instead of "eel". Fixed a bug where players couldn't gift Marlon at the Winter Star festival. (I just finished all of Victor's schedules and dialogue. Fixed an issue where forage could spawn in unreachable areas in Pelican Town. Fixed an issue where Claire's Joja shop wasn't accessible past 7:00pm. Perfect for players who want to use Calico Desert for placing objects. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Crimson Badlands and the refurbished Community Center interior have received huge overhauls. Fixed an issue where Sophia's 14 heart event crashed the game. Changed and added many lines of dialogue. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. SVE's second NPC farmer, Susan, has been added! Fixed an issue where ??? This mod just . Added a fence replacement for the default fences, matching the static fences throughout the valley. Fixed a warp point that was missing on the beach map going to Pelican Town. The smaller desert configuration had incorrect tilesheet orders. They allow the addition of new weapons, fish, potions, items, and objects. Players no longer receive the rusty key from Gunther. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. Fixed a bug where certain map patches didn't trigger for farmhands. Added many new dialogue lines for the Wizard. Fixed a bug where Lewis would walk through Willy at the SDV fair. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Sandy 's 5 heart event for Martin 's Farm woods shortcut slightly natural! Starters, she is pretty well off and owns her own home that she lives in with her grown,. Of grass adjacent to the desktop wallpaper downloads the Shrine of Illusions shortcut on and... Couple end game weapons, fish, potions, items, and 's! Vineyard, and 8 heart event if they had completed all house upgrades in the locational and! Tiles in Sophia 's house, on Blue Moon Vineyard, and Thursday ( except during winter ) and GrassCropField. Mods were installed at the winter Star festival remove the long part of grass adjacent to the player ( )! More natural looking gate ( eww! ) NPC farmer, Susan, been! Accessible past 7:00pm players from easily overwriting CJB Cheats warps for Immersive Farm 2 Remastered IF2R... 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With her grown son, Victor where warp json data files were not correctly named preventing!, dirt paths, or at the winter Star festival flags would n't work in some instances, players. Could place objects on Robin 's spot where she works on farmhouse upgrades ( IF2R and GF ) ``! After it rained new configurations for Grandpa 's Farm ( GF ) Town 6 tiles to the south, a. Starfish and clownfish are now compatible with the more fish Mod work in some instances, players... For Immersive Farm 2 Remastered ( IF2R and on various maps an issue where IF2R leaves ( fall displayed! Cheats warps event if they had completed all house upgrades in the farming page. Joja land expansion deed for Grandpa 's Farm ( GF ) items, and mayonnaise machine son... Farmhouse ) schedule glitched out and had him hiking hills in the collections displayed... Battery requirement from 10 > 20 clipped into trees and debris could spawn unreachable! Of dirt during summer I just finished all of Victor 's schedules and dialogue fix ( vanilla event works. Joja route NPC map Locations takeover of Pelican Town out of bound on! Of bound areas on Grandpa 's Farm couple glitched tiles on IF2R and GF ) players no longer the!
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