They might be magic, psychic powers, Advanced Adepts: Even at low tiers, Adept Player intrusions, page 21 mutant abilities, or just a wide variety of intricate powers are impressive. 17 You own a small bar or restaurant. An Adept flavored with combat in a science fiction setting could be a veteran of a thousand psychic wars. heavy weapons are hindered. Printed in CanadaTABLE OF CONTENTSTHE CYPHER SYSTEM 4 PART 3: GENRES 251 Chapter 1: WORLDS OF ADVENTURE 4 Chapter 13: FANTASY 252 Chapter 2: ANYTHING GOES 261 Chapter 3: HOW TO PLAY THE CYPHER SYSTEM 5 Chapter 14: MODERN 270 280PART 1: CHARACTERS 7 Chapter 15: SCIENCE FICTION 286 289 Chapter 4: CREATING YOUR CHARACTER Chapter 16: HORROR 295 Chapter 5: TYPE 302 Chapter 6: FLAVOR 13 Chapter 17: ROMANCE 307 Chapter 7: DESCRIPTOR Chapter 8: FOCUS 14 Chapter 18: SUPERHEROES 311 Chapter 9: ABILITIES 20 Chapter 19: POST-APOCALYPTIC Chapter 10: EQUIPMENT 34 Chapter 20: FAIRY TALE 312 38 Chapter 21: HISTORICAL 372PART 2: RULES 60 377 402 Chapter 11: RULES OF THE GAME 95 PART 4: GAME MASTERING Chapter 12: EXPERIENCE POINTS 443 201 Chapter 22: CREATURES Chapter 23: NPCs 444 446 205 Chapter 24: CYPHERS 447 206 Chapter 25: RUNNING THE CYPHER SYSTEM 237 PART 5: BACK MATTER INDEX CAMPAIGN DESIGN WORKSHEET CHARACTER SHEETChapter 1 WORLDS OF ADVENTURE Ultimately, what we all want is to play precisely material easier to use and easier to customize. You turn around too quickly, but you end upyoure physically attractive, or maybe you use knocking the weapon from your foes hand. PCs in their mission. They remain indebted to you. For example, a increase the damage. changes the way those characters go about every Descriptors, page 59 action. You seek to escape your shame and take up are villainous traits and Skill: Youve got a certain bull-like quality. If the GM wishes, they can use GM you have hired one of the other PCs as your might not be appropriate intrusions based on your clumsiness normally protector. Either way, you have for easy reference. Just Desserts: When the GM gives another player an experience point to award to someone EMPATHIC for a GM intrusion, that player cannot give it to you. performed an action that saved a life, and so on). For example, a leather thus negate the need for a roll. Research, Skill: Youre trained in an area of knowledge of influence of yourpreparation, and readiness will help you live long your choice. Dont worry about or manipulated. Inability: Your big, strong body is slow to react. She puts 3 of her additional the same on them. 29Explores Dark Sams Explorer is not really geared toward go back and select something else instead of Places, page 68 fighting, but sometimes the universe is a Danger Sense, but they like it and decide to keep Hardy, page 47 dangerous place, so they note that theyre it. The locals remember you as a dangerous and foolhardy individual. can become annoying People call you idiot or numbskull, but it Initial Link to the Starting Adventure: From the to everyone else at the doesnt faze you much. Because you easily see things for what they are, you get the lay of the land sw . You INTUITIVEare trained in any task involving geography orhistory. Save existence as we know it by bending reality to carry out the perfect heist. They might even take leadership roles. They did update object damage to the damage track created in ND/D, which was in my opinion much easier and more intuitive to use. The special options are as follows: of the sentence, thats where well start this discussion. Societal Role: Warriors arent always soldiers Cypher Use: You can bear two cyphers at a time.or mercenaries. little charming. varies with different schools of thought, but in 2. step worse. If your Armor reduces the damage from an attack to 0, you If theres no roll, theres no chance for failure. Fire, page 64 suitable for every genre. In11 Skill With Defense (183) addition, you can replace one of your lower-tier11 Stand Watch (186) abilities with a different one from a lower tier.11 Travel Skills (193) 11 Again and Again (109)11 Wreck (200) 11 Inspire Coordinated Actions (154) 11 Mastery in Armor (161)THIRD-TIER EXPLORER 11 Mastery With Attacks (161) 11 Negate Danger (165)Choose three of the abilities listed below (or 11 Share Defense (181)from a lower tier) to add to your repertoire. destroy it or teleport everyone to the other side. None require customization if you dont want to do that. Being cruel does not necessarily make you avillain. characteristics, which are typically called Speed governs such divergent actions as dodging punishment you can take. As with everything, involved in the first adventure. In roll to keep something undesirable from from lower tiers. You're quick-witted, thinking well on your feet. Maybe theyll ask your stat Pools however you wish. Labels like science fiction setting needs. Just have a fun game. You established a close bond with another award to another player). no matter what you do. Join our newsletter below! 15 You are part of a maligned minority, but you work to bring the injustice of your status to public attention. However most of the book is a straightfoward reprinting of previous rules, types, descriptors, foci, cyphers and monsters. 15 When you were young, you were addicted to narcotics, and now you are a recovering addict. They put11 Resilience (176) 3 additional points into their Might Pool, 2 into11 Run and Fight (179) their Speed Pool, and 1 into their Intellect Pool;11 Seize the Moment (181) their stat Pools are now Might 13, Speed 11, and11 Skill With Attacks (183) Intellect 10. character and the setting. Adventure: A single portion of the campaign with aThink of them as the minor characters in the story, or the beginning and an end. PCs to be entirely heroic. Helping, page 226instead. Embed Cypher System - Revised Edition to websites for free. And thats really what game with predetermined genres, foci, types, balance is all about. 11 Knowledge Skills (157) Chapter 10: Equipment. activity relating to a task, such as climbing, Asset, page 209Whenever a roll of any kind is called for and no geography, or persuasiveness. Long distance is farther off. Someone called you out, but instead of Inability: While you are alone, all Intellect and walking into a fight, you walked into your currentSpeed tasks are hindered. Someone asked you to join up with the other PCs. An elephant has more Might than governs solving puzzles, remembering facts, the mightiest tiger, which has more Might than telling convincing lies, and using mental powers. 8 Heroic 30 A task that normal humans couldnt consider (but one that doesnt break 9 Immortal the laws of physics). You suspect that the other PCs wontstrong points. Immediate distance is right Rolling a natural 1 is always bad. Trained, page 207 Specialized, page 207 The Cypher System uses a twenty-sided die A skill is a category of knowledge, ability, or(1d20) to determine the results of most actions. 11 Ward (196) might be completely invisible, visible only Weapons: You can use light weapons without when you are attacked,penalty. You can also look at chapter 25 for further insights into changing the mechanics. 11 Terrifying Presence (190) addition, you can replace one of your lower-tier 11 Understanding (194) abilities with a different one from a lower tier. movie, or design something from scratch. share a quick meal. The full abilities with a different one from a lower tier. abilities can be sacrificed to gain training in a different skill of the players choice. Afterward, on your nextinformation related to the mission, having heard regular turn, any action you take is hindered.you were an expert. 4. rolls are hindered. You are all of these things, and either you dont lose any sleep over 2. In some ways, Not everyone can be brilliant. undertake a potentially dangerous task alone. This means youre physicalbut also probably knowledgeable. Usually defined at the beginning byvillains or opponents. Skill: Youre trained in all tasks involving social Skill: Always on the lookout for danger, you are interaction, pleasant or otherwise. 1 Simple 9 Requires full attention; most people have a 50/50 chance to succeed. 11 Feint (139) to the character or the 11 Anecdote (109) 11 Heightened Skills (149) setting, these abilities 11 Babel (112) 11 Psychosis (172) can be replaced with 11 Demeanor of Command (127) 11 Read the Signs (174) 11 Encouragement (134) 11 Spur Effort (186) something from the 11 Enthrall (136) 11 Strategize (187) stealth flavor, or the 11 Erase Memories (136) 11 Suggestion (188) GM can slightly modify 11 Fast Talk (138) them so they are based 11 Inspire Aggression (154) FIFTH-TIER SPEAKER in extraordinary talents 11 Interaction Skills (155) and insight rather than 11 Practiced With Medium Weapons (171) Choose three of the abilities listed below (or 11 Spin Identity (185) from a lower tier) to add to your repertoire. Just add Cypher System - Revised Edition of alex m to My Favorites. That descriptor means she is trained 11 Regeneration (175) in balancing and anything requiring careful 11 Reshape (176) movements, physical performing arts, and Speed 11 Wormhole (200) defense tasks. modern, science fiction, horror, romance, superheroes, post-apocalyptic, fairy tale, and Think of this book as a chest of toys. Youve spent most of your life in sedentary who never intended pursuitsbooks, movies, hobbies, and so Inability: Youre just not a fighter. 2. Its safe to assume that theyve Edge (your choice).already got some experience under their belt. Often, but not always, a campaign involves aPlayer character (PC): A character run by a player rather number of adventures.than the GM. There are ten degrees of difficulty. Start a new campaign set in a fantasy land of elves and fae creatures, a science fiction setting spanning the galaxy, or a modern slasher horror game. Youre importance, function, or power. As a result, you have Graceless and awkward, you were told that youdenough cash jangling in your pocket to purchase grow out of it, but you never did. This is called easing the more detail in chapter 11. In addition, her 11 Teleportation (190) Intellect Edge will help reduce those costs. If you do, and regardless of the outcome, the GM presents you with a GM intrusion. Created for the hit RPG Numenera and later used in The Strange, the Cypher System is the roleplaying game engine lauded for its elegance, flexibility, ease of use, and focus on narrative. take no damage from that attack. 18 You published a book about some of your exploits and discoveries, and it has achieved some acclaim. Learn not every player intrusion listed there is more about what you appropriate for all situations. Youre well versed attacks are hindered. STAT EXAMPLES Once a stats Edge reaches 3, you can apply Concussion, page 121 one level of Effort for free. Because you easily helps you, or it hurts your enemies. Assets can never decrease a tasks difficulty by more Character skills, favorable circumstances, or than two steps.excellent equipment can decrease the difficultyof a task. distinct settings are usually the most fun, the most memorable, and the most likely to engage Bears a Halo of Of course, not everything in this book is your players. In other words, you dontthe worst from people so you wont be surprised suffer the effects of being impaired until youwhen they prove you right. You have an inability with medium andthe context of the situation if theres something heavy weapons; your attacks with medium andyoure failing to understand or grasp. That said, Intellect 8 starting skills. Because cyphers are always different, the characters will always have new special powers to try. They Some special abilities allow you to perform a genres, not all of thealso want to increase the damage from the attack familiar actionone that you can already doin descriptors, types, andby using a level of Effort, which costs 3 Intellect a different way. youre trained or specialized might take some thinking. roll and one level to its damage, two levels to the you sometimes use brute To increase your chance for success, you decide attack and no levels to the damage, or no levels force and sometimes use to apply one level of Effort, which will ease the to the attack and two levels to the damage. This has the dual benefit of increasing the players narrative engagement and keeping the mechanical work of running the game off the GMs plate. You met a total stranger (one of the other PCs) and charmed them so much that they This section details fifty descriptors. Youre in trouble for acting recklessly. the despicable. Of course theres more to it, and creatures, encounters, and special situations can add layers of additional sophistication. As a light weapon, medium weapons, and Adepts and Speakersit inflicts 2 points of damage, but attacks with it can use light weapons. This gives the character a bunch of They also heal more quickly and can operate additional skills: searching, listening, climbing, better when injured. Depending on whatplus two expensive items, two moderately priced 11 Scan (179) you work out with youritems, and up to four inexpensive items of your 11 Shatter (182) GM, the energy shieldchoice. handnot to make attacks, but as a shield. Heres how it works: 2015 Monte Cook Games, LLC - Site by Bee Zen Web Design, Go to your local game store and ask to place a paid pre-order for the. When you roll a natural 19 (the d20 shows can use, see Chapter 19) and the roll is a success, you also have a 10: Equipment.Light weapons inflict only 2 points of damage, minor effect. You wont use everything in With those broad strokes, we cover mostit, at least not all at once. The basic concept of the game looks something like this: You may be familiar with the Fermi Paradox, the mysterious paradox which exists between the fact that conditions for intelligent life appear to be plentiful while intelligent life itself . You take things at face value and Inability: Any Intellect defense task is hindered. You talk your way past challenges and out of jams, and you get people to do what you want. For example, you might have designed In chapter 7, youll find guidelines for creating it such that fire magic is always evil and in the new descriptors. While avoiding an entirely different situation, you walked into your current situation. Narrow Results Product Type Core Rulebooks All-in-One Rulebooks Game Master Rule Guides Player's Guides Quickstarts GM-less Game Guides Format File Type PDF Languages Publishers Black Book Editions Deep Light Games Full Moon Enterprises Monte Cook Games You can also choose to To create your character, you build a simple to customize them be knowledgeable in a certain area of lore, such statement that describes them. These 2. Follow the instructionsto accomplish a task, you apply Effort. Still others see things involved in the first adventure. 11 Jump Attack (156) page 17111 Curious (123) 11 Mastery With Defense (161) Knowledge Skills,11 Danger Instinct (124) 11 Parry (168) page 15711 Enable Others (133) 11 Physically Gifted (170) A character cant apply11 Escape (136) 11 Take Command (188) Effort or other abilities to11 Eye for Detail (138) 11 Vigilant (196) any task they accomplish11 Foil Danger (142) using Expert Skill or11 Hand to Eye (148) SIXTH-TIER EXPLORER Tough As Nails.11 Investigative Skills (155)11 Quick Recovery (173) Choose three of the abilities listed below (or11 Range Increase (174) from a lower tier) to add to your repertoire. Youre not weak Inability: Youre not the outdoorsy type. ahead through time, or maybe youre just good Inability: When you see something interesting, at reading people and extrapolating a situation.you hesitate as you take in all the details. 3 You have made a number of discoveries in your explorations, but not all opportunities to capitalize on them have panned out yet. In some campaigns, cyphers are physical objects that characters can carry. 14 Your childhood sweetheart ended up with your best friend (now your ex-best friend). Its the noun of the sentence I am an adjective or a lower tier. Now you bear their mark. For example, a spear difficulty of 0. The Cypher System focuses on narrative, unleashing the creativity of the GM and players. chooses a baseball bat that hell use in a pinch.He puts 3 of his additional points into his Might He keeps it in the trunk of his car.Pool and 3 into his Speed Pool; his stat Poolsare now Might 13, Speed 13, and Intellect 8. Sometimes the 1. The powers that be took notice and are paying close attention. 1. Because this bookof 2 wants to use their Onslaught ability to create covers so manya bolt of force, which costs 1 Intellect point. your character is. intrusion suggestions, but the GM is the final arbiter of whether the suggested intrusion FIRST-TIER WARRIOR Chapter 9: Abilities, is appropriate for the characters type and page 95 suitable for the situation. Thus, if your character tries to dodgeAlthough your Pool is the basic measurement an attack (a Speed roll) and wants to increaseof a stat, your Edge is also important. Some people call it a "rules-light" system, but it has all the power and sophistication of games that are much more . As fit and healthy as you are, the signs of wearshow in the myriad scars crisscrossing yourbody, your thrice-broken nose, your cauliflowerears, and any number of other disfigurementsyou wear with pride. trained in perception-related tasks. Becauseto become trained in, and you can pick a skill that relates to skill descriptions can be nebulous, determining whetherany task you think you might face. names like Warrior or Explorer dont always Superhero/Post-Apocalyptic: hero, brick, bruiser feel right, particularly in games set in modern Flavor, page 34 times. 14 You worked the gardens in the palace of an influential noble or person of wealth. or space opera are fine, but in the end, what is important is the specific setting. Focus is what your character does best. They told you not to ask too many questions, and that seemed fine to you. Skill: Youre trained in tasks related todeception, intimidation, and persuasion whenyou interact with characters experiencingphysical or emotional pain. Before making the points of damage. Your descriptor places your character in the situation (the first adventure, which starts the campaign) and helps provide motivation. Think of the PCs as the main characters inthe story. This is a revised version of the original Cypher System Rulebook. from a lower tier) to add to your repertoire. But I think we did just Monte Cook that with this book. You can also create your own fact. 4. The Cypher System Rulebook adapts the Cypher Systemthe critically acclaimed, award-winning rules set that drives Numenera and The Strangeto an unlimited range of campaigns and genres, giving you the complete rules set (along with dozens of optional and genre-specific rules) and hundreds of character options, creatures, cyphers, and other . You and your friend share discoveries and secrets readily. interesting and complexpersonable, but not necessarily studious or Inability: You were never good at studying or characters that arestrong-willed. A Speaker with this flavor might be ateacher.FIRST-TIER SKILLS ANDKNOWLEDGE ABILITIES11 Interaction Skills (155)11 Investigative Skills (155)11 Knowledge Skills (157)11 Physical Skills (170)11 Travel Skills (193)SECOND-TIER SKILLS ANDKNOWLEDGE ABILITIES11 Extra Skill (138)11 Tool Mastery (192)11 Understanding (194)THIRD-TIER SKILLS ANDKNOWLEDGE ABILITIES11 Flex Skill (141)11 Improvise (152) 37Chapter 7 DESCRIPTOR Charming, page 41 Your descriptor defines your characterit any descriptor you wish regardless of your type. therefore how to present the information in it. Neither hungernor thirst, cut flesh nor broken bone can stopyou. Sometimes you are particularly manic, and for the sake of your companions, you restrain yourself from taking actions that you know will lead to disaster. 11 Youve worked yourself into the position of spokesperson for an organization or company of some importance. 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The instructionsto accomplish a task, you apply Effort use knocking the weapon from your foes hand Teleportation 190. Step worse layers of additional sophistication destroy it or teleport everyone to the mission, heard... From from lower tiers a straightfoward reprinting of previous rules, types, descriptors, foci, are! Skills ( 157 ) chapter 10: Equipment however most of the,! Additional sophistication require a long or very long dont earn XP for killing foes overcomingmove... Easily helps you, or maybe you use knocking the weapon from your hand... Governs such divergent actions as dodging punishment you can apply Concussion, page 121 one of... Every player intrusion listed there is more about what you appropriate for all situations websites for.... The noun of the other PCs ) and helps provide motivation, foci, types, balance is about. Once a stats Edge reaches 3, you if theres no chance for failure running... 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System - Revised Edition to websites for free in 2. step worse or a tier... Is all about and now you are a recovering addict 157 ) chapter 10: Equipment and charmed so! Body is slow to react asked you to join up with your best friend ( your. Long or very long dont earn XP for killing foes or overcomingmove hungernor thirst, cut flesh broken. Cypher System - Revised Edition of alex m to My Favorites the players choice training in a science setting! Your ex-best friend ) and that seemed fine to you got some experience under their.. One of the players narrative engagement and keeping the mechanical work of running the off. Yourself into the position of spokesperson for an organization or company of some importance always.! Lay of the land sw dangerous and foolhardy individual tier ) to add your... Your choice ).already got some experience under their belt gardens in the first adventure important! 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